BIS fnc curatorPinged: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[ module_curator, player ] [[call]] [[BIS_fnc_curatorPinged]];</code>
|x1= <code>[ module_curator, player ] call [[BIS_fnc_curatorPinged]];</code>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Revision as of 22:36, 12 July 2022

Hover & click on the images for description

Description

Description:
Show effects when player pings curator. Icon and entity list highlighting is handled by engine
Execution:
call
Groups:
Curator

Syntax

Syntax:
[module, player] call BIS_fnc_curatorPinged
Parameters:
module: Object - Arma 3: Curator module
player: Object - Player entity
Return Value:
Boolean

Examples

Example 1:
[ module_curator, player ] call BIS_fnc_curatorPinged;

Additional Information

See also:
Arma 3: Curator

Notes

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