BIS fnc damagePulsing: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|x1= <code>[[call]] [[BIS_fnc_damagePulsing]];</code> |= Example 1
|x1= <code>[[call]] [[BIS_fnc_damagePulsing]];</code> |EXAMPLE1=
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Revision as of 15:29, 7 April 2019


Hover & click on the images for description

Description

Description:
Game pulsing damage effect.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
call BIS_fnc_damagePulsing
Return Value:
Script handle

Examples

Example 1:
call BIS_fnc_damagePulsing;

Additional Information

See also:
BIS_fnc_fatigueEffectBIS_fnc_incapacitatedEffectBIS_fnc_incapacitatedEffectBIS_fnc_indicateBleedingBIS_fnc_bloodEffect

Notes

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Notes

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