BIS fnc decodeFlags4: Difference between revisions

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| arma3
|game1= arma3
 
|version1= 1.00
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|gr1= Bitwise
|gr1= Bitwise


| <pre>/*
|descr= <pre>/*
Decodes a single scalar into array of unique 4-state flags (values 0,1,2,3). Max. number that can be decoded is 16777215 (= 4^12 - 1). An optional parameter can by supplied to resize the output.
Decodes a single scalar into array of unique 4-state flags (values 0,1,2,3). Max. number that can be decoded is 16777215 (= 4^12 - 1). An optional parameter can by supplied to resize the output.



Revision as of 20:39, 9 June 2021

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Description

Description:
/*
	Decodes a single scalar into array of unique 4-state flags (values 0,1,2,3). Max. number that can be decoded is 16777215 (= 4^12 - 1). An optional parameter can by supplied to resize the output.

	Syntax:
	-------
	_flags:array = _encodedFlags:scalar call bis_fnc_decodeFlags4;
	_flags:array = [_encodedFlags:scalar,_size:scalar] call bis_fnc_decodeFlags4;

	Example:
	--------
	[1,0,2,3] = 225 call bis_fnc_decodeFlags4;
	[1,0,2,3,0,0,0,0] = [225,8] call bis_fnc_decodeFlags4;

	Explanation:
	------------
	225 -> 11 10 00 01 -> [1,0,2,3]
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Bitwise

Syntax

Syntax:
[] call BIS_fnc_decodeFlags4
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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