BIS fnc deleteInventory: Difference between revisions

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{{Function|= Comments
{{Function|= Comments
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| <pre>/*
| Delete loadout saved using [[BIS_fnc_saveInventory]]. |= Description
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Description:
| [unit,input] call [[BIS_fnc_deleteInventory]] |= Syntax
Delete loadout saved using BIS_fnc_saveInventory
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Parameter(s):
|p1= unit: [[Object]] - Unit whose inventory should be saved|= Parameter 1
0: OBJECT - unit of which loadout will be saved
|p2= input: [[Array]] in format:
1: ARRAY in format
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored
0: NAMESPACE or GROUP or OBJECT - target in which namespace the loadout is saved
*2: [[String]] - Loadout name|= Parameter 2
1: STRING - loadout name
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Returns:
| [[Boolean]] |= Return value
BOOL
*/
 
 
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_deleteInventory]]; --> |= Syntax
|x1= <code>[ [[player]], [ [[missionNamespace]], "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code> |=
 
|p1= |= Parameter 1
 
| |= Return value
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|x1= <code></code> |=  
| [[BIS_fnc_loadInventory]], [[BIS_fnc_exportInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] |= See also
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}}


| [[BIS_fnc_saveInventory]][[BIS_fnc_exportInventory]][[BIS_fnc_loadInventory]]|= See also


}}


<h3 style="display:none">Notes</h3>
<h3 style="display:none">Notes</h3>

Revision as of 16:50, 29 May 2018

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Description

Description:
Delete loadout saved using BIS_fnc_saveInventory.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[unit,input] call BIS_fnc_deleteInventory
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
Return Value:
Boolean

Examples

Example 1:
[ player, [ missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_saveInventorygetUnitLoadout

Notes

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Notes

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