BIS fnc deleteInventory: Difference between revisions

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m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
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|x1= <code>[ [[player]], [<nowiki/>[[missionNamespace]], "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code>
|x1= <code>[ [[player]], [<nowiki/>[[missionNamespace]], "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code>


|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]], [[getUnitLoadout]]
|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]]
}}
}}

Revision as of 13:58, 1 July 2022

Hover & click on the images for description

Description

Description:
Delete loadout saved using BIS_fnc_saveInventory.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit,input] call BIS_fnc_deleteInventory
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
Return Value:
Boolean

Examples

Example 1:
[ player, [missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;

Additional Information

See also:
BIS_fnc_loadInventory BIS_fnc_exportInventory BIS_fnc_saveInventory getUnitLoadout

Notes

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