BIS fnc deleteInventory: Difference between revisions

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m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2")
m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <sqf>[ player, [missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;</sqf>
|x1= <sqf>[player, [missionNamespace, "BIS_inv"]] call BIS_fnc_deleteInventory;</sqf>


|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]]
|seealso= [[BIS_fnc_loadInventory]] [[BIS_fnc_exportInventory]] [[BIS_fnc_saveInventory]] [[getUnitLoadout]]
}}
}}

Revision as of 18:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Delete loadout saved using BIS_fnc_saveInventory.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit,input] call BIS_fnc_deleteInventory
Parameters:
unit: Object - unit whose inventory should be saved
input: Array in format:
Return Value:
Boolean

Examples

Example 1:
[player, [missionNamespace, "BIS_inv"]] call BIS_fnc_deleteInventory;

Additional Information

See also:
BIS_fnc_loadInventory BIS_fnc_exportInventory BIS_fnc_saveInventory getUnitLoadout

Notes

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