BIS_fnc_didJIP

From Bohemia Interactive Community
Revision as of 17:08, 13 June 2021 by Lou Montana (talk | contribs) (Text replacement - "</dd> </dl>" to "</dd> </dl>")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
s1= [] call BIS_fnc_didJIP
Return Value:
Boolean

Examples

Example 1:
if ([] call BIS_fnc_didJIP) then { forceRespawn player };

Additional Information

See also:
remoteExecremoteExecCalldidJIPdidJIPOwnerexportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 25, 2016 - 14:25 (UTC)
R3vo
Instead of using this function one can use the engine command didJIP which does the exact same thing