BIS fnc disableSaving: Difference between revisions

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m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
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| Controls the disabling of saving, stacking each request to prevent saving being enabled too early.
| Controls the disabling of saving, stacking each request to prevent saving being enabled too early.


| id call [[BIS_fnc_disableSaving]]
|s1=  id call [[BIS_fnc_disableSaving]]


|p1= id: [[String]] - Unique id to be used with [[BIS_fnc_enableSaving]]
|p1= id: [[String]] - Unique id to be used with [[BIS_fnc_enableSaving]]

Revision as of 23:46, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Missions

Syntax

Syntax:
id call BIS_fnc_disableSaving
Parameters:
id: String - Unique id to be used with BIS_fnc_enableSaving
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
"savingID" call BIS_fnc_disableSaving;

Additional Information

See also:
BIS_fnc_enableSavingsaveGameBIS_fnc_saveGameloadGame

Notes

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