BIS fnc disableSaving: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Missions


|1.00|= Game version
|descr= Controls the disabling of saving, stacking each request to prevent saving being enabled too early.
____________________________________________________________________________________________


| <pre>/*
|s1= id call [[BIS_fnc_disableSaving]]
Description:
Controls the disabling of saving, stacking each request to prevent saving being enabled too early.
Parameters:
_this: STRING - Unique string ID
Returns:
True if successful, false if not.
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p1= id: [[String]] - unique id to be used with [[BIS_fnc_enableSaving]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_disableSaving]]; --> |= Syntax
|r1= [[Boolean]] - [[true]] if successful, [[false]] if not


|p1= |= Parameter 1
|x1= <sqf>"savingID" call BIS_fnc_disableSaving;</sqf>
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_enableSaving]] [[saveGame]] [[BIS_fnc_saveGame]] [[loadGame]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:disableSaving}}]]
[[Category:Functions|{{uc:disableSaving}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:disableSaving}}]]

Latest revision as of 16:52, 8 November 2023

Hover & click on the images for description

Description

Description:
Controls the disabling of saving, stacking each request to prevent saving being enabled too early.
Execution:
call
Groups:
Missions

Syntax

Syntax:
id call BIS_fnc_disableSaving
Parameters:
id: String - unique id to be used with BIS_fnc_enableSaving
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
"savingID" call BIS_fnc_disableSaving;

Additional Information

See also:
BIS_fnc_enableSaving saveGame BIS_fnc_saveGame loadGame

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note