BIS_fnc_displayColorGet

From Bohemia Interactive Community
Revision as of 08:55, 26 July 2020 by POLPOX (talk | contribs) (Available variables)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Loads custom color settings from CfgUIDefault. If variables are not stored in profileNamespace yet, the function will declare them. Available variables (Arma 3 v1.99):

"IGUI"

  • "BCG_RGB" (Backgrounds)
  • "TEXT_RGB" (Active Elements)
  • "WARNING_RGB" (Warinings)
  • "ERROR_RGB" (Errors)
  • "TACTPING_RGB" (Tactical Ping)

"GUI"

  • "BCG_RGB" (Background)
  • "TITLETEXT_RGB"(Title Text)

"Map"

  • "BLUFOR"
  • "OPFOR"
  • "Independent"
  • "Civilian"
  • "Unknown"

"Subtitles"

  • "Background"
  • "Text"
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[tag,variable] call BIS_fnc_displayColorGet;
Parameters:
tag: String - Tag defined in CfgUIDefault
variable: String - Variable defined in "CfgUIColors" >> Variables
Return Value:
Array - in format Color

Alternative Syntax

Syntax:
init call BIS_fnc_displayColorGet;
Parameters:
init: Boolean - when used, function will initialize all color presets
Return Value:
Nothing

Examples

Example 1:
["GUI","BCG_RGB"] call BIS_fnc_displayColorGet; Returns menu color

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section