BIS_fnc_earthquake

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Revision as of 01:31, 30 October 2020 by Nomisum (talk | contribs)
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Description

Description:
Earthquake simulation - now just camera shake and sound. Stamina is impacted by the earthquake too.
Execution:
call
Groups:
Environment

Syntax

Syntax:
[intensity] call BIS_fnc_earthquake
Parameters:
intensity: Number - (Optional, default 2) can be 1, 2, 3 or 4. Any other value will fall back to the default value
Return Value:
Nothing

Examples

Example 1:
[4] call BIS_fnc_earthquake;

Additional Information

See also:
addCamShake

Notes

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Notes

Bottom Section

Posted on October 29, 2020 - 23:31 (UTC)
nomisum
needs to be spawned as sleep is used in the fnc, e.g.
[intensity] spawn BIS_fnc_earthquake;