BIS fnc endLoadingScreen: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
(21 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 0.58


|0.58|Game version=
|gr1= GUI


|gr1 = GUI |GROUP1=
|descr= Unregister a loading screen. When none other remains, end the loading.


| Unregister a loading screen. When none other remains, end the loading. |DESCRIPTION=
|s1= screenId call [[BIS_fnc_endLoadingScreen]]


| screenId call [[BIS_fnc_endLoadingScreen]] |SYNTAX=
|p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]]


|p1= screenId: [[String]] - screen ID, used in [[BIS_fnc_startLoadingScreen]] |PARAMETER1=
|r1= [[Boolean]] - true when unregistered


| [[Boolean]] - true when unregistered |RETURNVALUE=
|x1= <sqf>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen;
uiSleep 3;
"myLoadingScreen" call BIS_fnc_endLoadingScreen;</sqf>


|x1= <code>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] [[call]] [[BIS_fnc_startLoadingScreen]];
|seealso= [[BIS_fnc_startLoadingScreen]] [[startLoadingScreen]] [[endLoadingScreen]]
[[uiSleep]] 3;
"myLoadingScreen" [[call]] [[BIS_fnc_endLoadingScreen]];</code> |EXAMPLE1=
 
| [[BIS_fnc_startLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] |SEEALSO=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:endLoadingScreen}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:endLoadingScreen}}]]

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Unregister a loading screen. When none other remains, end the loading.
Execution:
call
Groups:
GUI

Syntax

Syntax:
screenId call BIS_fnc_endLoadingScreen
Parameters:
screenId: String - screen ID, used in BIS_fnc_startLoadingScreen
Return Value:
Boolean - true when unregistered

Examples

Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;

Additional Information

See also:
BIS_fnc_startLoadingScreen startLoadingScreen endLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note