BIS fnc enemyTargets: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


| 1.00
|gr1= Combat


|gr1 = Combat
|descr= Return list of nearby enemy targets for given unit.


| Return list of nearby enemy targets for given unit.
|s1= unit call [[BIS_fnc_enemyTargets]]
 
| unit call [[BIS_fnc_enemyTargets]]


|p1= unit - [[Object]]: unit that is inspected
|p1= unit - [[Object]]: unit that is inspected


| [[Array]] of enemies, empty if unit doesn't know about any enemy
|r1= [[Array]] of enemies, empty if unit doesn't know about any enemy


|x1= <code>_targets = _unit [[call]] [[BIS_fnc_enemyTargets]];</code>
|x1= <sqf>private _targets = _unit call BIS_fnc_enemyTargets;</sqf>


| [[BIS_fnc_enemyDetected]]
|seealso= [[BIS_fnc_enemyDetected]]
}}
}}
[[Category:Functions|{{uc:enemyTargets}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:enemyTargets}}]]

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Return list of nearby enemy targets for given unit.
Execution:
call
Groups:
Combat

Syntax

Syntax:
unit call BIS_fnc_enemyTargets
Parameters:
unit - Object: unit that is inspected
Return Value:
Array of enemies, empty if unit doesn't know about any enemy

Examples

Example 1:
private _targets = _unit call BIS_fnc_enemyTargets;

Additional Information

See also:
BIS_fnc_enemyDetected

Notes

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