BIS fnc exportCfgVehicles: Difference between revisions

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
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{{Function|= Comments
{{Function|= Comments
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| arma3 |= Game name
| arma3 |= Game name


|1.00|= Game version
|1.15|= Game version
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| <pre>/*
| Export list of objects for Community Wiki ([[:Category:Arma_3:_Assets|Assets]]). |= Description
 
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Description:
Export list of objects for Community Wiki
http://community.bistudio.com/wiki/Category:Arma_3:_Assets
 
Parameter(s):
0: STRING - mode
"config" - copy the objects table to clipboard
"screenshots" - create objects one by one and take their screenshot. Works only on "Render" terrain.
"screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)


1: ARRAY of SIDEs 0 list of sides. Only objects of these sides will be used
| [mode,sides,classes,useAI] call [[BIS_fnc_exportCfgVehicles]]; |= Syntax
2: ARRAY of STRINGs - list of CfgPatches classes. Only objects belonging to these addons will be used
3: BOOL - true to use only AI units (soldiers, vehicles), false to use empty ones


Returns:
|p1= mode: [[String]] - mode
BOOL
: "config" - copy the objects table to clipboard
*/
: "screenshots" - create objects one by one and take their screenshot. Works only on "[[Render_Worlds|Render]]" terrain.
: "screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)|= Parameter


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|p2= sides: [[Array]] - ARRAY of [[Number|number(s)]] - 0 list of sides. Only objects of these sides will be used
____________________________________________________________________________________________
: 1 is BLUFOR
: 2 is OPFOR
: 3 is Civilian|= Parameter


| <!-- [] call [[BIS_fnc_exportCfgVehicles]]; --> |= Syntax
|p3= classes: [[Array]] - ARRAY of STRINGs - list of CfgPatches classes. Only objects belonging to these addons will be used
|= Parameter


|p1= |= Parameter 1
|p4= useAI: [[Boolean]] - true to use only AI units (soldiers, vehicles), false to use empty ones|= Parameter  


| |= Return value
| [[Boolean]] |= Return value
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|x1= <code>[] call [[BIS_fnc_exportCfgVehicles]];</code>|= Example 1


|x1= <code></code> |=  
|x2= <code>["config", [3], ["A3_Characters_F_Beta","A3_Characters_F_EPA","A3_Characters_F_EPB","A3_Characters_F_EPC"], true] call [[BIS_fnc_exportCfgVehicles]];</code>|= Example 1
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Diagnostic|{{uc:exportCfgVehicles}}]]
 
[[Category:Functions|{{uc:exportCfgVehicles}}]]
[[Category:Arma 3:_Functions|param]]
[[Category:{{Name|arma3}}: Functions|{{uc:exportCfgVehicles}}]]
[[Category:Function Group: Debug|param]]

Revision as of 17:08, 22 March 2014

Hover & click on the images for description

Description

Description:
Export list of objects for Community Wiki (Assets).
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[mode,sides,classes,useAI] call BIS_fnc_exportCfgVehicles;
Parameters:
mode: String - mode
"config" - copy the objects table to clipboard
"screenshots" - create objects one by one and take their screenshot. Works only on "Render" terrain.
"screenshotsTest" - create objects one by one without taking screen (to verify everything is ok)
sides: Array - ARRAY of number(s) - 0 list of sides. Only objects of these sides will be used
1 is BLUFOR
2 is OPFOR
3 is Civilian
classes: Array - ARRAY of STRINGs - list of CfgPatches classes. Only objects belonging to these addons will be used
useAI: Boolean - true to use only AI units (soldiers, vehicles), false to use empty ones
Return Value:
Boolean

Examples

Example 1:
[] call BIS_fnc_exportCfgVehicles;
Example 2:
["config", [3], ["A3_Characters_F_Beta","A3_Characters_F_EPA","A3_Characters_F_EPB","A3_Characters_F_EPC"], true] call BIS_fnc_exportCfgVehicles;

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note

Notes

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