BIS fnc getCfgDataBool: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...)
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| config call [[BIS_fnc_getCfgDataBool]]
| config call [[BIS_fnc_getCfgDataBool]]


|p1= config: [[Config]] - [[Config]] path
|p1= config: [[Config]] - [[Config]] path


| [[Boolean]]
| [[Boolean]]
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|r2= [[Boolean]]
|r2= [[Boolean]]


|x1= <code> _value = ([[missionConfigFile]] >> "Characters" >> "Default" >> "equipAdjust") [[call]] [[BIS_fnc_getCfgDataBool]];</code>
|x1= <code> _value = ([[missionConfigFile]] >> "Characters" >> "Default" >> "equipAdjust") [[call]] [[BIS_fnc_getCfgDataBool]];</code>

Revision as of 23:39, 18 January 2021

Hover & click on the images for description

Description

Description:
Gets a number defined in config and retype it into a boolean. Everything bigger then 0 is true, otherwise it is false.

- Default syntax works for any config.
- Alternative syntax is for comfortable working with mission description.ext.
Execution:
call
Groups:
Configs

Syntax

Syntax:
config call BIS_fnc_getCfgDataBool
Parameters:
config: Config - Config path
Return Value:
Boolean

Alternative Syntax

Syntax:
array call BIS_fnc_getCfgDataBool
Parameters:
Array of Strings - missionConfigFile classes and an attribute
Return Value:
Boolean

Examples

Example 1:
_value = (missionConfigFile >> "Characters" >> "Default" >> "equipAdjust") call BIS_fnc_getCfgDataBool;
Example 2:
_value = ["Characters","Default","equipAdjust"] call BIS_fnc_getCfgDataBool;

Additional Information

See also:
BIS_fnc_getCfgDataBIS_fnc_getCfgDataArrayBIS_fnc_getCfgDataObjectBIS_fnc_getCfgDataPool

Notes

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