BIS fnc getName: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - " it's" to " it is")
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Returns name of a unit. Name of unit is stored in it's namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''.|DESCRIPTION=
| Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''.|DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 18:21, 7 September 2020

Hover & click on the images for description

Description

Description:
Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object] call BIS_fnc_getName
Parameters:
object: Object - Object whose name should be returned
Return Value:
String - Unit's name

Examples

Example 1:
[ player ] call BIS_fnc_getName;

Additional Information

See also:
name

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section