BIS fnc getObjectBBD: Difference between revisions

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|gr1 = Object Manipulation
|gr1= Object Manipulation


| Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
| Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.

Revision as of 13:36, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
object: Object - object to measure
Return Value:
Return value needed

Examples

Example 1:
[player] call BIS_fnc_getObjectBBD;
Example 2:
[vehicle player] call BIS_fnc_getObjectBBD;

Additional Information

See also:
boundingBoxboundingBoxRealsizeOf

Notes

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