BIS fnc getObjectBBD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
m (template:command argument fix)
Line 13: Line 13:
| [object] call [[BIS_fnc_getObjectBBD]] |SYNTAX=
| [object] call [[BIS_fnc_getObjectBBD]] |SYNTAX=


|p1= object: [[Object]] - object to measure |= Parameter 1
|p1= object: [[Object]] - object to measure |PARAMETER1=


| [[Array]] to format [maxWidth, maxLength, maxHeight] |RETURNVALUE=
| [[Array]] to format [maxWidth, maxLength, maxHeight] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |= Example 1
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |EXAMPLE1=


|x2= <code><nowiki>[</nowiki>[[vehicle]] [[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |= Example 2
|x2= <code><nowiki>[</nowiki>[[vehicle]] [[player]]] [[call]] [[BIS_fnc_getObjectBBD]];</code> |EXAMPLE2=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 15:30, 7 April 2019


Hover & click on the images for description

Description

Description:
Get object boundingBoxReal max values and store them with setVariable ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object] call BIS_fnc_getObjectBBD
Parameters:
object: Object - object to measure
Return Value:
Array to format [maxWidth, maxLength, maxHeight]

Examples

Example 1:
[player] call BIS_fnc_getObjectBBD;
Example 2:
[vehicle player] call BIS_fnc_getObjectBBD;

Additional Information

See also:
boundingBoxboundingBoxRealsizeOf

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section