BIS fnc getUnitByUID: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00|= Game version
|gr1= Multiplayer


|gr1 = Multiplayer
|descr= Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]].


| Returns player-controlled unit (if any) according to the provided [[getPlayerUID|player UID]].
|s1= playerUID call [[BIS_fnc_getUnitByUID]]
 
| playerUID call [[BIS_fnc_getUnitByUID]]


|p1= playerUID: [[String]] - see [[getPlayerUID]]
|p1= playerUID: [[String]] - see [[getPlayerUID]]


| [[Object]] - the unit controlled by ''playerUID'' player
|r1= [[Object]] - the unit controlled by ''playerUID'' player


|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code>
|x1= <sqf>private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;</sqf>


| [[getPlayerUID]]
|seealso= [[getPlayerUID]]
}}
}}

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Returns player-controlled unit (if any) according to the provided player UID.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
playerUID call BIS_fnc_getUnitByUID
Parameters:
playerUID: String - see getPlayerUID
Return Value:
Object - the unit controlled by playerUID player

Examples

Example 1:
private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;

Additional Information

See also:
getPlayerUID

Notes

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