BIS fnc getUnitInsignia: Difference between revisions

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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation |GROUP1=
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| Get a unit's uniform insignia placed with [[BIS_fnc_setUnitInsignia]] |DESCRIPTION=
| Get a unit's uniform insignia placed with [[BIS_fnc_setUnitInsignia]] |DESCRIPTION=
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| [ object ] call BIS_fnc_getUnitInsignia; |SYNTAX=
| [ object ] call BIS_fnc_getUnitInsignia; |SYNTAX=
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| [[String]] - Path to texture |RETURNVALUE=
| [[String]] - Path to texture |RETURNVALUE=
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|x1= <code>_texture = [<nowiki/>[[player]] ] [[call]] [[BIS_fnc_getUnitInsignia]]</code> |EXAMPLE1=  
|x1= <code>_texture = [<nowiki/>[[player]] ] [[call]] [[BIS_fnc_getUnitInsignia]]</code> |EXAMPLE1=  
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| [[BIS_fnc_setUnitInsignia]], [[Arma 3 Unit Insignia]] |SEEALSO=
| [[BIS_fnc_setUnitInsignia]], [[Arma 3 Unit Insignia]] |SEEALSO=

Revision as of 00:11, 17 January 2021

Hover & click on the images for description

Description

Description:
Get a unit's uniform insignia placed with BIS_fnc_setUnitInsignia
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[ object ] call BIS_fnc_getUnitInsignia;
Parameters:
Target:: Object - Object to return insignia from.
Return Value:
String - Path to texture

Examples

Example 1:
_texture = [player ] call BIS_fnc_getUnitInsignia

Additional Information

See also:
BIS_fnc_setUnitInsigniaArma 3 Unit Insignia

Notes

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Notes

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