BIS fnc helicopterType: Difference between revisions

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|s1= [object] call [[BIS_fnc_helicopterType]]
|s1= [object] call [[BIS_fnc_helicopterType]]


|p1= start: [[Object]] - Helicopter to be checked.
|p1= start: [[Object]] - helicopter to be checked.


|r1= [[Number]] - one of:
|r1= [[Number]] - one of:
Line 21: Line 21:
* &nbsp;2 - Heavy
* &nbsp;2 - Heavy


|x1= <code>[[private]] _helicopterType = [vehicle [[player]]] [[call]] [[BIS_fnc_helicopterType]];</code>
|x1= <sqf>private _helicopterType = [vehicle player] call BIS_fnc_helicopterType;</sqf>


|seealso= [[typeOf]]
|seealso= [[typeOf]]
}}
}}

Latest revision as of 16:32, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns helicopter type.
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[object] call BIS_fnc_helicopterType
Parameters:
start: Object - helicopter to be checked.
Return Value:
Number - one of:
  • -1 - Unknown
  •  0 - Light
  •  1 - Medium
  •  2 - Heavy

Examples

Example 1:
private _helicopterType = [vehicle player] call BIS_fnc_helicopterType;

Additional Information

See also:
typeOf

Notes

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