BIS fnc initLeaflet: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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|x3= <code>["init", [myLeaflet,"West"]] [[call]] [[BIS_fnc_initLeaflet]];</code>
|x3= <code>["init", [myLeaflet,"West"]] [[call]] [[BIS_fnc_initLeaflet]];</code>


| [[Arma 3 Leaflets]], [[BIS_fnc_initInspectable]]
|seealso= [[Arma 3 Leaflets]], [[BIS_fnc_initInspectable]]
}}
}}

Revision as of 01:28, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Interaction

Syntax

Syntax:
Syntax needed
Parameters:
mode: String - "init" for scripted initialization, other modes are used when leaflets are fired as a weapon
parameters: Array to format:
  • [leaflet, texture, text]
    • leaflet: Object - the leaflet object itself
    • texture: String - texture path
    • text: String - localized text, shown when previewing the leaflet in full screen
  • [leaflet, cfgLeafletsClass]
    • leaflet: Object - the leaflet object itself
    • cfgLeafletsClass: String - class name as string
Return Value:
Return value needed

Examples

Example 1:
["init", [myLeaflet, "#(argb,8,8,3)color(1,1,0,1)", "Yellow pages"]] call BIS__fnc_initLeaflet;
Example 2:
["init", [myLeaflet,"Custom_02"]] call BIS_fnc_initLeaflet;
Example 3:
["init", [myLeaflet,"West"]] call BIS_fnc_initLeaflet;

Additional Information

See also:
Arma 3 LeafletsBIS_fnc_initInspectable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note