BIS fnc initModules: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Systems


|1.00|= Game version
|descr= Wait until all modules using the [[Modules|Arma 3: Module Framework]] are initialised.
____________________________________________________________________________________________


| <pre>/*
|s1= [modules] call [[BIS_fnc_initModules]]


Description:
|p1= modules: [[Array]] of [[Object]]s - modules to be activated
Wait until all modules using module framework are initialized
Parameter(s):  
0: ARRAY of OBJECTs - modules to be activated
Returns:
BOOL
*/


//--- Create groups for module categories
|r1= [[Boolean]] - always returns [[true]]
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_initModules]]; --> |= Syntax
|x1= <sqf>[module_1,module_2] call BIS_fnc_initModules;</sqf>
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[Modules]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Modules|{{uc:initModules}}]]
[[Category:Functions|{{uc:initModules}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:initModules}}]]

Latest revision as of 18:36, 15 August 2022

Hover & click on the images for description

Description

Description:
Wait until all modules using the Arma 3: Module Framework are initialised.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[modules] call BIS_fnc_initModules
Parameters:
modules: Array of Objects - modules to be activated
Return Value:
Boolean - always returns true

Examples

Example 1:
[module_1,module_2] call BIS_fnc_initModules;

Additional Information

See also:
Modules

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note