BIS fnc initSliderValue: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|s1= +" to "|s1= ")
m (Text replacement - "\|s([0-9])= ([^ ]+) (\[\[call\]\]) ([^ ]+) " to "|s$1= $2 call $4 ")
Line 8: Line 8:
|descr= Initialises a slider attribute control within the [[Eden Editor]]. Can also be used outside of [[Eden Editor]]. {{Feature|Informative| The slider and the edit control have to share the same controls group!}}
|descr= Initialises a slider attribute control within the [[Eden Editor]]. Can also be used outside of [[Eden Editor]]. {{Feature|Informative| The slider and the edit control have to share the same controls group!}}


|s1= [ctrlSlider, ctrlEdit, unit, default] [[call]] [[BIS_fnc_initSliderValue]]
|s1= [ctrlSlider, ctrlEdit, unit, default] call [[BIS_fnc_initSliderValue]]


|p1= ctrlSlider: [[Control]] - Slider control, usually the first control within the controls group
|p1= ctrlSlider: [[Control]] - Slider control, usually the first control within the controls group

Revision as of 19:18, 20 June 2021

Hover & click on the images for description

Description

Description:
Initialises a slider attribute control within the Eden Editor. Can also be used outside of Eden Editor.
The slider and the edit control have to share the same controls group!
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
[ctrlSlider, ctrlEdit, unit, default] call BIS_fnc_initSliderValue
Parameters:
ctrlSlider: Control - Slider control, usually the first control within the controls group
ctrlEdit: Control - Edit Box, usually the second control within the controls group
unit: String - Measurement unit added behind the number within the edit box ("%" by default)
default: Number - When present, only the value is set, functionality is not initialized
Return Value:
Nothing

Examples

Example 1:
[_this controlsGroupCtrl 100, _this controlsGroupCtrl 101, "m", 50] call BIS_fnc_initSliderValue;

Additional Information

See also:
Eden Editor: Configuring Attributes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note