BIS fnc initVehicleKart: Difference between revisions

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m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )D([a-z])" to "$1d$3")
m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )K([a-z])" to "$1k$3")
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|p1=kart: [[Object]]
|p1=kart: [[Object]]


|p2=number: [[Array]] - (Optional, default [-1,-1]) Kart number from 00 to 99
|p2=number: [[Array]] - (Optional, default [-1,-1]) kart number from 00 to 99


|p3=livery: [[Number]] - (Optional, default ''Random'') Kart livery. A integer from 0 to 9
|p3=livery: [[Number]] - (Optional, default ''Random'') kart livery. A integer from 0 to 9


|p4=raceTeam: [[Number]] - (Optional, default ''Matches the livery'') driver uniform
|p4=raceTeam: [[Number]] - (Optional, default ''Matches the livery'') driver uniform

Revision as of 13:30, 8 November 2023

Hover & click on the images for description

Description

Description:
Customise given kart and its driver.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
[kart,number,livery,raceTeam] call BIS_fnc_initVehicleKart
Parameters:
kart: Object
number: Array - (Optional, default [-1,-1]) kart number from 00 to 99
livery: Number - (Optional, default Random) kart livery. A integer from 0 to 9
raceTeam: Number - (Optional, default Matches the livery) driver uniform
Return Value:
Boolean - Always true

Examples

Example 1:
[BIS_kart, [9,7], -1, -1] call BIS_fnc_initVehicleKart;

Additional Information

See also:
BIS_fnc_initVehicle Arma 3 Karts

Notes

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