BIS fnc initVirtualUnit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|= Game name" to "|Game name=")
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma 3 |= Game name
| arma 3 |Game name=


|1.00|Game version=
|1.00|Game version=

Revision as of 22:49, 30 August 2019

Hover & click on the images for description

Description

Description:
Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object] call BIS_fnc_initVirtualUnit
Parameters:
object: Object - Object to be turned into virtual unit
Return Value:
Boolean

Examples

Example 1:
someObject call BIS_fnc_initVirtualUnit;

Additional Information

See also:
BIS_fnc_isUnitVirtual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section