BIS fnc inv: Difference between revisions

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|descr= Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, '''not''' cargo weapons and ammo.
|descr= Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, '''not''' cargo weapons and ammo.


|s1=[unit] call [[BIS_fnc_inv]]
|s1= [unit] call [[BIS_fnc_inv]]


|p1= unit: [[Object]] - unit or vehicle
|p1= unit: [[Object]] - unit or vehicle
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|r1= [[Array]] of [[Config]] - weapons then magazines
|r1= [[Array]] of [[Config]] - weapons then magazines


|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_inv]];</code>
|x1= <sqf>[player] call BIS_fnc_inv;</sqf>


|seealso= [[BIS fnc invAdd]] [[BIS fnc invRemove]] [[BIS fnc invCodeToArray]] [[BIS fnc invString]] [[BIS fnc invSlots]], [[BIS fnc invSlotsEmpty]], [[BIS fnc invSlotType]]
|seealso= [[BIS_fnc_invAdd]] [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invSlotType]]
}}
}}

Latest revision as of 14:32, 13 July 2022

Hover & click on the images for description

Description

Description:
Returns inventory contents of given vehicle (unit). For vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit] call BIS_fnc_inv
Parameters:
unit: Object - unit or vehicle
Return Value:
Array of Config - weapons then magazines

Examples

Example 1:
[player] call BIS_fnc_inv;

Additional Information

See also:
BIS_fnc_invAdd BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invSlotType

Notes

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