BIS fnc invCodeToArray: Difference between revisions

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{{Function|Comments=
{{Function


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Inventory |GROUP1=
|gr1 = Inventory


|Converts inventory code (used in configs) to array with numbers for weapons and magazines (and their counts).|Description=
|Converts inventory code (used in configs) to array with numbers for weapons and magazines (and their counts).


| [configCode] call [[BIS_fnc_invCodeToArray]] |Syntax=
| [configCode] call [[BIS_fnc_invCodeToArray]]


|p1=configCode: [[Scalar]] - Config code, see example |Parameter 1=
|p1=configCode: [[Scalar]] - Config code, see example


| [[Array]] of [[Number|numbers]] - Items slots numbers|Return value=
| [[Array]] of [[Number|numbers]] - Items slots numbers




|x1= <code>[ [[call]] [[compile]] [[getText]] ([[configfile]] >> "CfgVehicles" >> [[typeOf]] [[player]] >> "weaponSlots")] [[call]] [[BIS_fnc_invCodeToArray]];//Can return [1,0,0,0,0,0,0,0]</code>|Example 1=
|x1= <code>[ [[call]] [[compile]] [[getText]] ([[configfile]] >> "CfgVehicles" >> [[typeOf]] [[player]] >> "weaponSlots")] [[call]] [[BIS_fnc_invCodeToArray]];//Can return [1,0,0,0,0,0,0,0]</code>




| [[BIS_fnc_invRemove]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]] |See also=
| [[BIS_fnc_invRemove]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
}}
}}



Revision as of 00:08, 18 January 2021

Hover & click on the images for description

Description

Description:
Converts inventory code (used in configs) to array with numbers for weapons and magazines (and their counts).
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[configCode] call BIS_fnc_invCodeToArray
Parameters:
configCode: Scalar - Config code, see example
Return Value:
Array of numbers - Items slots numbers

Examples

Example 1:
[ call compile getText (configfile >> "CfgVehicles" >> typeOf player >> "weaponSlots")] call BIS_fnc_invCodeToArray;//Can return [1,0,0,0,0,0,0,0]

Additional Information

See also:
BIS_fnc_invRemoveBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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