BIS fnc invCodeToArray: Difference between revisions
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Revision as of 15:52, 25 July 2014
Description
- Description:
/* File: fn_invSlotsEmpty.sqf Description: Converts inventory code (used in configs) to array with numbers for weapons and magazines (and their counts). Parameter(s): 1: <scalar | empty> config code Returns: <array> items (slots) numbers Function: input (result of): [1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072] output: [1,1,1,8,12,2,0,12] - means: 1 x WeaponSlotPrimary, 1 x WeaponSlotHangun, ... , 12 x WeaponSlotInventory input: [] output: [0,0,0,0,0,0,0,0] */ //returned array gives numbers of following: //mirrored from core config: cfg\Bin\cfgWeapons.hpp #define WeaponSlotPrimary 1 // primary weapons #define WeaponSlotHandGun 2 // HandGun #define WeaponSlotSecondary 4 // secondary weapons #define WeaponSlotHandGunItem 16 // HandGun magazines #define WeaponSlotItem 256 // items #define WeaponSlotBinocular 4096 // binocular #define WeaponHardMounted 65536 #define WeaponSlotInventory 131072 // inventory items
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
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