BIS fnc invRemove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
m (Text replacement - " {3,}\|" to " |")
Line 18: Line 18:


| [[Number]] - Number of items which were removed
| [[Number]] - Number of items which were removed


|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>
|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>


| [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
| [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]

Revision as of 23:42, 18 January 2021

Hover & click on the images for description

Description

Description:
Removes from inventory. Given number of items. Returns actually removed items count.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object,class,count] call BIS_fnc_invRemove
Parameters:
object: Object
class: String - Item class to be added
count: Number - (Optional, default 1) Number of items to be removed
Return Value:
Number - Number of items which were removed

Examples

Example 1:
[ player,"someClass",5 ] call BIS_fnc_invRemove;

Additional Information

See also:
BIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note