BIS fnc invSlotType: Difference between revisions
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{{Function | {{Function | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1 = Inventory | |gr1 = Inventory | ||
|Returns empty inventory slots of given unit. | |Returns empty inventory slots of given unit. | ||
| [class] call [[BIS_fnc_invSlotType]] | | [class] call [[BIS_fnc_invSlotType]] | ||
|p1=class: [[String]] - Inventory item | |p1=class: [[String]] - Inventory item | ||
| [[Array]] of [[Number|numbers]] - Numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found | | [[Array]] of [[Number|numbers]] - Numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found | ||
|x1= <code>[ [[currentWeapon]] [[player]] ] [[call]] [[BIS_fnc_invSlotType]];//Can return [1,0,0,0,0,0,0,0]</code> | |x1= <code>[ [[currentWeapon]] [[player]] ] [[call]] [[BIS_fnc_invSlotType]];//Can return [1,0,0,0,0,0,0,0]</code> | ||
| [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invAdd]] | | [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invAdd]] | ||
}} | }} | ||
Revision as of 00:10, 18 January 2021
Description
Syntax
- Syntax:
- [class] call BIS_fnc_invSlotType
- Parameters:
- class: String - Inventory item
- Return Value:
- Array of numbers - Numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found
Examples
- Example 1:
[ currentWeapon player ] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]
Additional Information
- See also:
- BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invAdd
Notes
-
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