BIS fnc invSlotType: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
||
Line 17: | Line 17: | ||
|Returns empty inventory slots of given unit. | |Returns empty inventory slots of given unit. | ||
| [class] call [[BIS_fnc_invSlotType]] | |s1=[class] call [[BIS_fnc_invSlotType]] | ||
|p1=class: [[String]] - Inventory item | |p1=class: [[String]] - Inventory item |
Revision as of 16:59, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [class] call BIS_fnc_invSlotType
- Parameters:
- class: String - Inventory item
- Return Value:
- Array of numbers - Numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found
Examples
- Example 1:
[ currentWeapon player ] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]
Additional Information
- See also:
- BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invAdd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note