BIS fnc invSlotType: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma2
____________________________________________________________________________________________
|version1= 1.00


| arma2 |= Game name
|game2= arma2oa
|version2= 1.50


|1.00|= Game version
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| <pre>
|game4= arma3
/*
|version4= 0.50
File: fn_invSlotType.sqf


Description:
|gr1= Inventory
Returns slots taken by given item (given in config).


Parameter(s):
|descr=Returns empty inventory slots of given unit.
1: <string | config class | empty> inventory item given by name or by config class
Returns:
<array> array - numbers representing slots taken by given item (one item can take more slots of same or different type)
              - empty if type 0 or not found
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|s1= [class] call [[BIS_fnc_invSlotType]]
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_invSlotType]]; --> |= Syntax
|p1=class: [[String]] - inventory item


|p1= |= Parameter 1
|r1= [[Array]] of [[Number]]s - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found


| |= Return value
|x1= <sqf>[currentWeapon player] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]</sqf>
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invAdd]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Inventory|{{uc:invSlotType}}]]
[[Category:Functions|{{uc:invSlotType}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:invSlotType}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:invSlotType}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:invSlotType}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:invSlotType}}]]

Latest revision as of 18:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns empty inventory slots of given unit.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[class] call BIS_fnc_invSlotType
Parameters:
class: String - inventory item
Return Value:
Array of Numbers - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found

Examples

Example 1:
[currentWeapon player] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]

Additional Information

See also:
BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note