BIS fnc invString: Difference between revisions

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| [[Array]] - Weapons and magazines
| [[Array]] - Weapons and magazines


|x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code>
|x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code>


| [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
| [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]

Revision as of 23:42, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object] call BIS_fnc_invString
Parameters:
object: Object
Return Value:
Array - Weapons and magazines

Examples

Example 1:
[ player ] call BIS_fnc_invString;

Additional Information

See also:
BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

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