BIS fnc invString: Difference between revisions

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m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
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|x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code>
|x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code>


|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]]
}}
}}

Revision as of 14:00, 1 July 2022

Hover & click on the images for description

Description

Description:
Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[object] call BIS_fnc_invString
Parameters:
object: Object
Return Value:
Array - Weapons and magazines

Examples

Example 1:
[ player ] call BIS_fnc_invString;

Additional Information

See also:
BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invSlots BIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

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