BIS fnc isCurator: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
(updated description and formatting)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3


|1.16
|version1= 1.16


|gr1= Curator
|gr1= Curator


|Return if given object is curator logic.
|descr= Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator".


|s1= <!-- [] call [[BIS_fnc_isCurator]]; -->
|s1= object call [[BIS_fnc_isCurator]]


|p1= object: [[Object]] - Object which should be checked
|p1= object: [[Object]] - Object which should be checked


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code> [[player]] [[call]] [[BIS_fnc_isCurator]];</code>
|x1= <code> [[player]] [[call]] [[BIS_fnc_isCurator]];</code>

Revision as of 10:08, 28 May 2021

Hover & click on the images for description

Description

Description:
Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator".
Execution:
call
Groups:
Curator

Syntax

Syntax:
object call BIS_fnc_isCurator
Parameters:
object: Object - Object which should be checked
Return Value:
Boolean

Examples

Example 1:
player call BIS_fnc_isCurator;

Additional Information

See also:
Arma 3: Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note