BIS fnc isCurator: Difference between revisions

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m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] \[\[([a-zA-Z0-9_]+)\]\] \[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[player]] [[call]] [[BIS_fnc_isCurator]];</code>
|x1= <sqf>player call BIS_fnc_isCurator;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Revision as of 16:43, 10 May 2022

Hover & click on the images for description

Description

Description:
Returns if given object is curator logic. Despite the misleading name this does not check if a player has access to Zeus. It just check if the given object's simulation is of type "curator".
Execution:
call
Groups:
Curator

Syntax

Syntax:
object call BIS_fnc_isCurator
Parameters:
object: Object - Object which should be checked
Return Value:
Boolean

Examples

Example 1:
player call BIS_fnc_isCurator;

Additional Information

See also:
Arma 3: Curator

Notes

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