BIS fnc isUnitVirtual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "True" to "true")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 7: Line 6:


|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation |GROUP1=
____________________________________________________________________________________________


| Return if unit is virtual (used for example for Zeus players).|DESCRIPTION=
| Return if unit is virtual (used for example for Zeus players).|DESCRIPTION=
____________________________________________________________________________________________


| [object] call [[BIS_fnc_isUnitVirtual]] |SYNTAX=
| [object] call [[BIS_fnc_isUnitVirtual]] |SYNTAX=
____________________________________________________________________________________________


|p1= object: [[Object]] - Object to be turned into virtual unit|PARAMETER1=
|p1= object: [[Object]] - Object to be turned into virtual unit|PARAMETER1=
____________________________________________________________________________________________


| [[Boolean]] - [[true]] if virtual unit|RETURNVALUE=
| [[Boolean]] - [[true]] if virtual unit|RETURNVALUE=
____________________________________________________________________________________________


|x1= <code>_isVirtual = someObject [[call]] [[BIS_fnc_isUnitVirtual]];</code> |=
|x1= <code>_isVirtual = someObject [[call]] [[BIS_fnc_isUnitVirtual]];</code> |=
____________________________________________________________________________________________


| [[BIS_fnc_initVirtualUnit]] |SEEALSO=
| [[BIS_fnc_initVirtualUnit]] |SEEALSO=

Revision as of 00:28, 17 January 2021

Hover & click on the images for description

Description

Description:
Return if unit is virtual (used for example for Zeus players).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_isUnitVirtual
Parameters:
object: Object - Object to be turned into virtual unit
Return Value:
Boolean - true if virtual unit

Examples

Example 1:
_isVirtual = someObject call BIS_fnc_isUnitVirtual;

Additional Information

See also:
BIS_fnc_initVirtualUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section