BIS fnc isUnitVirtual: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
Line 14: Line 14:
|r1= [[Boolean]] - [[true]] if virtual unit
|r1= [[Boolean]] - [[true]] if virtual unit


|x1= <code>private _isVirtual = someObject call BIS_fnc_isUnitVirtual;</code>
|x1= <sqf>private _isVirtual = someObject call BIS_fnc_isUnitVirtual;</sqf>


|seealso= [[BIS_fnc_initVirtualUnit]]
|seealso= [[BIS_fnc_initVirtualUnit]]
}}
}}

Revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Return if unit is virtual (used for example for Zeus players).
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_isUnitVirtual
Parameters:
object: Object - Object to be turned into virtual unit
Return Value:
Boolean - true if virtual unit

Examples

Example 1:
private _isVirtual = someObject call BIS_fnc_isUnitVirtual;

Additional Information

See also:
BIS_fnc_initVirtualUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note