BIS fnc keyHold: Difference between revisions

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Revision as of 11:15, 14 June 2021

Hover & click on the images for description

Description

Description:
Allows for hold button interactions. Hold action is started by pressing the space bar.
Execution:
spawn
Groups:
Interaction

Syntax

Syntax:
[description, duration, condition, arguments, loaded] spawn BIS_fnc_keyHold
Parameters:
description: String - Description of the performed action, displayed inside the progress bar.
duration: Number - (Optional, default 2) Duration of the action
condition: Code or String - (Optional, default {true}) Condition that must be met for the action to display
arguments: Array - (Optional, default []) Arguments passed to the condition
loaded: Boolean - (Optional, default false) Defines if function is already loaded. This is handled by the function
Return Value:
Nothing

Examples

Example 1:
["Hold that key!",2,{alive player}] spawn BIS_fnc_keyHold;

Additional Information

See also:
BIS_fnc_holdActionAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note