BIS fnc key getInterpMode: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.78
|1.78


|gr1= Key
|gr1= Key
<!---|arg= local |Multiplayer Arguments=--->
|descr= <pre>/*
 
<!---|eff= local |Multiplayer Effects=--->
 
| <pre>/*
Author: Nelson Duarte <@Nelson_G_Duarte>
Author: Nelson Duarte <@Nelson_G_Duarte>


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Returns:
Returns:
Integer - The mode as integer
Integer - The mode as integer
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->


|[] call [[BIS_fnc_key_getInterpMode]]
|s1= [] call [[BIS_fnc_key_getInterpMode]]


|p1= parameter: Datatype - (Optional, default defValue) description
|p1=  


|Datatype - description
|r1=


|x1= <code></code>
|x1=


|exec= call}}
|seealso=
}}

Latest revision as of 23:47, 13 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Nelson Duarte <@Nelson_G_Duarte>

	Description:
	Returns the key interp mode index
	* 0  - Linear
	* 1  - Cubic
	* 2  - EaseIn
	* 3  - EaseOut
	* 4  - EaseInOut
	* 5  - Hermite
	* 6  - Berp
	* 7  - BounceIn
	* 8  - BounceOut
	* 9  - BounceInOut
	* 10 - QuinticIn
	* 11 - QuinticOut
	* 12 - QuinticInOut
	* 13 - ElasticIn
	* 14 - ElasticOut
	* 15 - ElasticInOut

	Parameter(s):
	_this select 0: Object - The key

	Returns:
	Integer - The mode as integer
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Key

Syntax

Syntax:
[] call BIS_fnc_key_getInterpMode
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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