BIS fnc liveFeed: Difference between revisions

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m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3")
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<sqf>private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";</sqf>
<sqf>private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";</sqf>


|seealso= [[BIS fnc liveFeedEffects]] [[BIS fnc liveFeedSetSource]] [[BIS fnc liveFeedSetTarget]] [[BIS fnc liveFeedTerminate]]
|seealso= [[BIS_fnc_liveFeedEffects]] [[BIS fnc liveFeedSetSource]] [[BIS fnc liveFeedSetTarget]] [[BIS fnc liveFeedTerminate]]
}}
}}

Revision as of 19:02, 13 July 2022

Hover & click on the images for description

Description

Description:
Display a live feed.
Execution:
call
Groups:
Live Feed

Syntax

Syntax:
[source, target, receiver, effect] call BIS_fnc_liveFeed
Parameters:
source: Object or Position - live feed source
target: Object or Position - live feed target
receiver: Object - player that will see the feed - if not local, function will do nothing
effect: Number - (Optional, default 0) live feed effect. Can be one of:
  • -1: reset
  •  0: normal
  •  1: night vision
  •  2: thermal imaging
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
[myUAV, player, player, 2] call BIS_fnc_liveFeed;
Example 2:
live feed display:
private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";

Additional Information

See also:
BIS_fnc_liveFeedEffects BIS fnc liveFeedSetSource BIS fnc liveFeedSetTarget BIS fnc liveFeedTerminate

Notes

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