BIS fnc liveFeed: Difference between revisions

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m (Text replacement - " \|seealso *= *([^ ]*)\[\[BIS fnc ([a-zA-Z0-9_]+)\]\]([^ ]*)" to " |seealso= $1BIS_fnc_$2$3")
 
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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Live Feed


|1.00|= Game version
|descr= Display a live feed.
____________________________________________________________________________________________


| <pre>/*
|s1= [source, target, receiver, effect] call [[BIS_fnc_liveFeed]]
Description:
Display a live feed.
Parameters:
_this select 0: OBJECT or ARRAY - Live feed source
_this select 1: OBJECT or ARRAY - Live feed target
_this select 2: OBJECT - Player that will see the feed
_this select 3 (Optional): NUMBER - Live feed effects (-1: reset, 0: normal (default), 1: night vision, 2: thermal imaging)
Returns:
True if successful, false if not.
*/


// Doesn't need to be run on a dedicated server
|p1= source: [[Object]] or [[Position]] - live feed source
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
____________________________________________________________________________________________


| <!-- [] call [[BIS_fnc_liveFeed]]; --> |= Syntax
|p2= target: [[Object]] or [[Position]] - live feed target


|p1= |= Parameter 1
|p3= receiver: [[Object]] - player that will see the feed - if not [[Multiplayer Scripting#Locality|local]], function will do nothing


| |= Return value
|p4= effect: [[Number]] - (Optional, default 0)  live feed effect. Can be one of:
____________________________________________________________________________________________
* -1: reset
* &nbsp;0: normal
* &nbsp;1: night vision
* &nbsp;2: thermal imaging


|x1= <code></code> |=
|r1= [[Boolean]] - [[true]] if successful, [[false]] if not
____________________________________________________________________________________________


| |= See also
|x1= <sqf>[myUAV, player, player, 2] call BIS_fnc_liveFeed;</sqf>


|x2= live feed display:
<sqf>private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";</sqf>
|seealso=    [[BIS_fnc_liveFeedEffects]] [[BIS_fnc_liveFeedSetSource]] [[BIS_fnc_liveFeedSetTarget]] [[BIS_fnc_liveFeedTerminate]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: GUI|{{uc:liveFeed}}]]
[[Category:Functions|{{uc:liveFeed}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:liveFeed}}]]

Latest revision as of 19:02, 13 July 2022

Hover & click on the images for description

Description

Description:
Display a live feed.
Execution:
call
Groups:
Live Feed

Syntax

Syntax:
[source, target, receiver, effect] call BIS_fnc_liveFeed
Parameters:
source: Object or Position - live feed source
target: Object or Position - live feed target
receiver: Object - player that will see the feed - if not local, function will do nothing
effect: Number - (Optional, default 0) live feed effect. Can be one of:
  • -1: reset
  •  0: normal
  •  1: night vision
  •  2: thermal imaging
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
[myUAV, player, player, 2] call BIS_fnc_liveFeed;
Example 2:
live feed display:
private _UAVFeedDisplay = uiNamespace getVariable "BIS_fnc_PIP_RscPIP";

Additional Information

See also:
BIS_fnc_liveFeedEffects BIS_fnc_liveFeedSetSource BIS_fnc_liveFeedSetTarget BIS_fnc_liveFeedTerminate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note