BIS fnc manageCuratorChallenges: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
Line 29: Line 29:
|x1= <code>[ BIS_curator, nil, 1, [ [{ [[hint]] "Message" }, "Description" ] ] ] [[call]] [[BIS_fnc_manageCuratorChallenges]];</code>
|x1= <code>[ BIS_curator, nil, 1, [ [{ [[hint]] "Message" }, "Description" ] ] ] [[call]] [[BIS_fnc_manageCuratorChallenges]];</code>


|seealso= [[Arma 3: Curator]],[[BIS_fnc_formatCuratorChallengeObjects]],[[BIS_fnc_finishCuratorChallenge]],[[BIS_fnc_addCuratorChallenge]]
|seealso= [[Arma 3: Curator]] [[BIS_fnc_formatCuratorChallengeObjects]],[[BIS_fnc_finishCuratorChallenge]],[[BIS_fnc_addCuratorChallenge]]
}}
}}

Revision as of 13:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Handle repeated curator challenges. When rewards defined in the argument are exceeded, refilling points bar fill be offered instead.
Execution:
call
Groups:
CuratorChallenges

Syntax

Syntax:
[curator,challenges,numChallenges,rewards,defaultRewards]] call BIS_fnc_manageCuratorChallenges
Parameters:
curator Object - Curator
challenges Array - (Optional, default all challenges) List of supported challenges from CfgCuratorChallenges
challenges Number - (Optional, default 3) Number of added challenges
rewards Array of arrays - (Optional, default []) Rewards and their descriptions in format:
defaultRewards Array of arrays - (Optional, default []) Default reward, used when previous rewards are exausted in format:
Return Value:
Boolean

Examples

Example 1:
[ BIS_curator, nil, 1, [ [{ hint "Message" }, "Description" ] ] ] call BIS_fnc_manageCuratorChallenges;

Additional Information

See also:
Arma 3: Curator BIS_fnc_formatCuratorChallengeObjectsBIS_fnc_finishCuratorChallengeBIS_fnc_addCuratorChallenge

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note