BIS fnc missileLaunchPositionFix: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|= Game name" to "|Game name=")
Line 3: Line 3:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.00|= Game version

Revision as of 22:39, 30 August 2019


Hover & click on the images for description

Description

Description:

/*

	Description:
	Workaround fix for ATGM/SAM launch positions

	Parameter(s):
		0: OBJECT - vehicle
		1: OBJECT - projectile
		2: STRING - selection to adjust missile's position to
		3: STRING - type of projectile that should be adjusted

	Returns:
		BOOL - success
		
	Example:
		[_vehicle,_missile,"missile_move","MissileBase"] call BIS_fnc_missileLaunchPositionFix
*/



(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section