BIS fnc moduleEffectsPlankton: Difference between revisions

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| [module] call [[BIS_fnc_moduleEffectsSmoke]] |Syntax=
| [module] call [[BIS_fnc_moduleEffectsPlankton]] |Syntax=




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|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsSmoke]];</code>|Example 1=
|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsPlankton]];</code>|Example 1=
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Revision as of 13:09, 16 June 2018

Hover & click on the images for description

Description

Description:
Creates underwater plankton effect around player (called usually by BIS_fnc_moduleEffectsEmitterCreator).
Mainly meant to be used by modules available in Eden Editor
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[module] call BIS_fnc_moduleEffectsPlankton
Parameters:
module: Object - Module
Return Value:
Nothing

Examples

Example 1:
[BIS_module] call BIS_fnc_moduleEffectsPlankton;

Additional Information

See also:
Arma 3: Editor ModulesArma 3 Module FrameworkEden Editor: System

Notes

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Notes

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