BIS fnc moduleSaveGame: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| arma3 |= Game name
| arma3 |Game name=


|1.00|= Game version
|1.00|Game version=
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| ''N/A'' |= Description
|Saves the game. Saving has to be enabled.|Description=
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| <!-- [] call [[BIS_fnc_moduleSaveGame]]; --> |= Syntax
| [nil,nil,activated] call [[BIS_fnc_moduleSaveGame]] |Syntax=
 
|p1= nil: [[Nothing]] - Not used |Parameter 1=
 
|p2= nil: [[Nothing]] - Not used |Parameter 2=
 
|p3= activated: [[Boolean]] - (Optional, default [[true]]) When [[true]] game will be saved |Parameter 3=


|p1= |= Parameter 1
| [[Boolean]] - Always [[true]] |Return value=


| |= Return value
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|x1= <code></code> |=  
|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>|Example 1=
 
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| |= See also
| [[saveGame]], [[BIS_fnc_saveGame]] |See also=
 
}}
}}



Revision as of 10:07, 4 July 2018

Hover & click on the images for description

Description

Description:
Saves the game. Saving has to be enabled.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[nil,nil,activated] call BIS_fnc_moduleSaveGame
Parameters:
nil: Nothing - Not used
nil: Nothing - Not used
activated: Boolean - (Optional, default true) When true game will be saved
Return Value:
Boolean - Always true

Examples

Example 1:
call BIS_fnc_moduleSaveGame;

Additional Information

See also:
saveGameBIS_fnc_saveGame

Notes

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Notes

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