BIS fnc nearestHelipad: Difference between revisions

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|p3= random: [[Boolean]] - (Optional, default [[false]]) If [[true]] a random helipad will be selected if multiple are found |PARAMETER3=
|p3= random: [[Boolean]] - (Optional, default [[false]]) If [[true]] a random helipad will be selected if multiple are found |PARAMETER3=


|p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature arma3|Default value won't work in {{arma3}}}}  |PARAMETER4=
|p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}}  |PARAMETER4=


|[[Array]] in format:
|[[Array]] in format:

Revision as of 17:06, 20 September 2019


Hover & click on the images for description

Description

Description:
Finds the nearest helipad of given type.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[position, radius, random, types] call BIS_fnc_nearestHelipad
Parameters:
position: Position - (Optional, default position vehicle player) Center position
radius: Number - (Optional, default 999999) Radius of the area to search in meters
random: Boolean - (Optional, default false) If true a random helipad will be selected if multiple are found
types: Array - (Optional, default ["Heliport"]) Location types to be searched for. See nearestLocations for more information
Arma 3
Default value won't work in Arma 3. Only types listed in CfgLocationTypes are supported
Return Value:
Array in format:

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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