BIS fnc nearestHelipad: Difference between revisions

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m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
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| Finds the nearest helipad of given type.
| Finds the nearest helipad of given type.


| [position, radius, random, types] [[call]] [[BIS_fnc_nearestHelipad]]
|s1=  [position, radius, random, types] [[call]] [[BIS_fnc_nearestHelipad]]


|p1= position: [[Position]] - (Optional, default [[position]] [[vehicle]] [[player]]) Center position
|p1= position: [[Position]] - (Optional, default [[position]] [[vehicle]] [[player]]) Center position

Revision as of 23:45, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[position, radius, random, types] call BIS_fnc_nearestHelipad
Parameters:
position: Position - (Optional, default position vehicle player) Center position
radius: Number - (Optional, default 999999) Radius of the area to search in meters
random: Boolean - (Optional, default false) If true a random helipad will be selected if multiple are found
types: Array - (Optional, default ["Heliport"]) Location types to be searched for. See nearestLocations for more information
Arma 3
Default value won't work in Arma 3. Only types listed in CfgLocationTypes are supported
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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