BIS fnc nearestNum: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Arrays
|game3= tkoh
|version3= 1.00


|gr2 = Math
|game4= arma3
|version4= 0.50


| Returns the provided set closest number to the target number.
|gr1= Arrays


| [values, value] call [[BIS_fnc_nearestNum]]
|gr2= Math


|p1= values: [[Array]] of [[Number|Numbers]] - values to choose from
|descr= Returns the provided set closest number to the target number.
 
|s1= [values, value] call [[BIS_fnc_nearestNum]]
 
|p1= values: [[Array]] of [[Number]]s - values to choose from


|p2= value: [[Number]] - the reference value
|p2= value: [[Number]] - the reference value


| [[Number]] - the closest value
|r1= [[Number]] - the closest value


|x1= <code>_closestValueTo4 = [<nowiki/>[1,5,10], 4] [[call]] [[BIS_fnc_nearestNum]]; {{codecomment|// returns 5}}</code>
|x1= <sqf>private _closestValueTo4 = [[1,5,10], 4] call BIS_fnc_nearestNum; // returns 5</sqf>


| [[BIS fnc randomNum]], [[random]]
|seealso=  [[BIS_fnc_randomNum]] [[random]]
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:nearestNum}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:nearestNum}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:nearestNum}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:nearestNum}}]]

Latest revision as of 19:02, 13 July 2022

Hover & click on the images for description

Description

Description:
Returns the provided set closest number to the target number.
Execution:
call
Groups:
ArraysMath

Syntax

Syntax:
[values, value] call BIS_fnc_nearestNum
Parameters:
values: Array of Numbers - values to choose from
value: Number - the reference value
Return Value:
Number - the closest value

Examples

Example 1:
private _closestValueTo4 = [[1,5,10], 4] call BIS_fnc_nearestNum; // returns 5

Additional Information

See also:
BIS_fnc_randomNum random

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note